![]() ![]() When you have some spare converts, drop 5 into craftsmen and that will be a good start on that. Just upgrade your castle to have some more HP and you should be good to go. Get about 30 archers and 15-20 wizards as quickly as you can and use the explosion spell to kill the giants along with a bunch of the little guys while the archers kill more. I would skip craftsmen for a little while, but you have to be aggressive with your killing if you do that. After you've purchased a building, you click on it's respective flag and one of your converts will become that type of unit.Īfter you have enough wizards (I think it's somewhere between 15 and 20) you will get an INSTANT conversion spell so you can drop someone in your castle to convert them AND you can convert other people with the spell while they're running towards your castle as long as your mana holds up. When you convert enemies, they will show up as blue stick figures under the health of your castle. To train units, you have to first purchase a temple (to convert enemies) and then the respective building for each unit. THESE BUGS HAVE BEEN FIXED.Okay, to cover a few points mentioned by a few people: THE FIRST BUG ISN'T TOO BAD, BUT THE SECOND AND THIRD ARE DEVASTATING. ARKANTOS STOP BUYINS STUFF HALFWAY THROUGH THE GAME. IF BOTH VILLAGERS DIE, THE PLAYER LOSES.ģ. FIRE GIANT'S ATTACK IS NOT UPGRADED FOR PLAYER 1.Ģ. ĮDIT : OMG! NOOO! 3 SUPER HUGE BUGS FOUND -ġ. Sort of like a miner RPG, except way less exciting. You can level up the power of the attackers by paying them even more.Īll the time that this is going on you must govern your solitary villager from gold mine to gold mine, while destroying various enemies that get in your way. However, you can hire people to harm other players for you! Choose a player to attack, and it will be done. ![]() This means that you may not harm each other. Sabotage Center : Your castles are all seperate, and you are all allied. God Powers : You can buy the aid of the gods at the temple. If you run out of gold when you have a mercenary, you lose all your mercenaries, as they wish to be paid exactly on time. For example, Jason costs one gold per second. Instead of costing a certain amount of gold when you buy them, they cost a number of gold per second. However, they are very very powerful, and you may only have one of each mercenary at one time. Mercenaries : Like soldiers, these are units that appear to fight for you. However, their attack power is pretty low. They cannot be harmed, and therefore are very expensive. Snipers : These are very long ranged units that attack from Olympus. Miners : These are mining upgrades for your villager, as everything you buy costs gold. Soldiers : Each unit you buy appears to help defend your castle. Now here are the specialties of each store : Because there are a total of 70 shop points (Barracks = 25 + Mines = 15 + Snipery Range = 5 + Pub = 10 + Temple = 5 + Sabotage Center = 10) each player will not have to use up all of their shop points before they can get some more. For every 40 things that a player buys from all the shops put together he/she gets all his shop points refilled. ![]() When a player runs out of shop points they cannot buy from that store anymore. For example, each player starts with 25 shop points for the barracks, but only 10 shop points for the pub. ![]() To ensure that nobody focuses on one store, each player has a limited amount of shop points for each shop. Here is a list of the things you can buy : You win if you or your team have the last castles standing. You must move the selecting unit to a statue or unit to buy an upgrade or soldier, then use those toįrom the waves and waves of enemies that keep coming (the waves are controlled by a computer player). Or die! In this 4 player scenario each player gets one castle, one villager and a whole bunch of selecting units. ![]()
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